Items are in-game objects that players interact with in Royal Road. There are various types of items like armor, jewelry, clothes, food, tools, weapons, books, material, etc.
Item Mechanics Edit
Items all have different effects and uses depending on the type of item they are. Equippable items such as armor and weapons can increase (or even decrease) the stats of a player. Material can be crafted into other items with special effects depending on the material. Potions and food can temporarily change the stats of a player.
Item Restrictions Edit
The usage of items can be locked behind specific requirements like profession, level, skill proficiency, attributes, or even stats. For example, in the item description for the Kallamore Knight Sword:
|Kallamore Knight Sword|
Other restrictions can be:
- A limited number of a class of item that a gamer can wear.
For example, the number of rings is limited to 8 .
- Conflict between certain items magic attributes .
Item Categories Edit
Items are categorized into different groups related to their price and rarity:
Rare or unique items are generally named after the wearer. Rarity can be related to magic attributes, used materials, level of skills used by the manufacturer or even the godly/demonic blessing linked to the item.
Item Sources Edit
There are many ways to obtain items:
- Dropped by killing monsters, considered 'loot'
- Purchased from shops
- Given by NPCs through a quest
- Given by other players
- Crafted by NPCs or players (Player-crafted items tend to have better bonuses, but are more expensive or difficult to be found.)
- Purchased online in real life
In Real Life Edit
Online Purchases Edit
Players can buy and sell items on the Internet, like on online auctions, using real money.
Dark Gamers make a living by renting their skills or selling items from the game. Therefore, finding rare or unique items can become a reliable source of income especially when selling them on the Internet.
Content of the sectionEdit
New section, dedicated to a special category of item (in test mode)
New section, dedicated to a section strategic for skill growth and item bonus
Section dedicated to a key item to collective and strategic development within the game
Only the very rare and special items
Only special and unique items
All other items